Design About Something Archive: Portfolio

Design Technology: ‘Chomp’, Semester 1, 2013

This is my design for a simple, kitschy slotted stool.
Designed and rendered in Solidworks.

The design is an inspired cross between Victorian lathe-work and modern cafe interior design.
It is called “Chomp”, as the final outcome is reminiscent of a favoured childhood book, ‘The Very Hungry Caterpillar’

 

TIMOR PART 1: Culture, Observations and Opinions

As part of my research on Timor-Leste, its needs and current aid programs, I interviewed the ever-insightful Michael O’Connell. His work in East Timor has been done through the Australian Alternative Energy Association. As an engineer, he’s been working on alternative energy solutions for developing nations (professionally and as a volunteer) and also now works in education and training, both locally, and in Timor.

This is the first half of the interview that I have transcribed from a recording. It covers what it’s like to live and work in Timor, observations of culture, and opinions on the way things are going. There is also commentary on why aid projects have either failed or succeeded. Part two to come shortly.

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Tattoo Design: Kitty Sera Sera

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A friend of mine wanted a tattoo designed of a cat, that somehow featured the words ‘Que Sera Sera’, possibly chasing a butterfly.
I drew up these two designs about a year ago, and although she liked them much – the 50s style cartoon cat was definitely her style – she wanted a more realistic one, which isn’t really my area of expertise.

I am still really happy with these designs, so I have added them to my portfolio.

Please excuse the blurriness.

Design Studies – Rube Goldberg: Semester 2, 2012

NOTE ; THIS ESSAY IS FOR PERSONAL USE. LIKE ANY OF MY OTHER WORK, THIS HAS NOT BEEN PEER REVIEWED AND IS NOT A TICKET OUT OF A HOMEWORK ASSIGNMENT. Please let me personally know through my contact page if you are using this as a class reference, also.

 

This is an essay from my design studies class titled Thingspeak.
I recieved a HD for this essay.

The Significance of
Rube Goldberg Machines

Rube Goldberg was an author, engineer and cartoonist from San Francisco. He began drawing as a child and was enthralled simply by the scent of ink.

He was, however, discouraged from illustration by his father, and so studied an engineering degree. Soon after quitting his first job as an engineer, he started an internship at a newsroom, and eventually found himself illustrating the sports section of the paper. As his popularity grew, he started his own column of illustrations (Mousetrap Contraptions, History of Rube Goldberg, paragraphs 1-2).

Rube_Goldberg_1928[1]

1: Rube Goldberg Portrait, 1928, New York Evening Journal, Public Domain

These illustrations depicted his most famous work – his inventions – now known as Rube Goldberg Machines. According to his official website (Rube Goldberg, Biography, paragraph 6), Rube never made these machines, however, it is commonly known that his work has and continues to inspire many inside and outside of the inventing world, locally and globally, today.

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SFGA: Club Pieces

This is the coat of arms I designed for the RMIT Science fiction and gaming association last year.
The D20 with the ring around it is now the official club logo, and the coat of arms is now officially used on other related materials.
The gallery below contains many more of the other associated designs I have contributed voluntarily to the club.
Unfortunately for the smaller designs (business card and club card) the pointer for next image does not change its place in relation to the dimensions of the image. Hopefully I’ll be able to adjust this in the future.

 

 

Design Studio: Semester 2, 2012

This is a chair made from one sheet of dibond, created by my design studio group.
The brief was to make a two seater chair for a family setting.
video was made of its creation process.

Design Communications: Semester 1, 2012

This was my first piece for university. I have added it here to show my ability for detail and to contrast how I have shifted focus from detail to form since.
This is a detail sketch of a replica Milanese Stiletto dagger used in a display coat of arms.

Design Studies: Semester 2, 2012

My design studies for semester 2 was called Thingspeak.
This focused on the taxonomies of objects, and consideration of those taxonomies when observing and creating objects.
A large part of this was the creation of several recognisable objects such as handmade cameras and books.
I now create and sell one of a kind books in the “Handmade Store” section of this website.

Figure Design Communications: Semester 2, 2012

This is my self portrait from the figure class in design communications.

CAD Design Communications: Semester 2, 2012

This is from the CAD component of communications in 2012.
This pulley was created using an assembly of parts constructed using the engineering rendering program Solidworks.

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